Taught by Kurt Squire. Syllabus, schedule, assignments.
A course at Stanford that provides a historical and critical approach to the evolution of computer and video game design. Syllabus and course notes.
Liverpool John Moore University, UK. Training in critical analysis of games and practical development work. Programme description, information about individual modules, links.
Home page of EDTEC 670 course at San Diego State University.
IT University of Copenhagen. Researching game aesthetics, game design, game spaces, game worlds, gaming cultures, and learning in games.
Applied research lab specifically looking at game form. Part of the Interactive Institute (Sweden).
Website of Bill MacKenty, technology teacher at a traditional public school using video games in the classroom. Provides strategies for using games in teaching, including notes on assessment, and supplies pedagogically specific reviews of video games.